Ranges Pipeline 与传统 Algorithm 的选型 | STL

本章覆盖:simple one-shot algorithm;multi-step transformation;lazy pipeline;performance;readability;debugging;team compiler baseline;API stability;allocation;materialization;classic algorithms 仍是秋招和企业主干;ranges 作为 C++20 增强能力。

本章知识点

  • simple one-shot algorithm
  • multi-step transformation
  • lazy pipeline
  • performance
  • readability
  • debugging
  • team compiler baseline
  • API stability
  • allocation
  • materialization
  • classic algorithms 仍是秋招和企业主干
  • ranges 作为 C++20 增强能力