Ranges Pipeline 与传统 Algorithm 的选型 | STL
本章覆盖:simple one-shot algorithm;multi-step transformation;lazy pipeline;performance;readability;debugging;team compiler baseline;API stability;allocation;materialization;classic algorithms 仍是秋招和企业主干;ranges 作为 C++20 增强能力。
本章知识点
- simple one-shot algorithm
- multi-step transformation
- lazy pipeline
- performance
- readability
- debugging
- team compiler baseline
- API stability
- allocation
- materialization
- classic algorithms 仍是秋招和企业主干
- ranges 作为 C++20 增强能力